GameLoop 2009 - A Boston Game Unconference

GameLoop 2009 was a huge success! Click on the Big Board below to see the event recap.

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(Photo by Vincent Diamante.)

What is GameLoop?

GameLoop is a one-day "unconference" in the spirit of BarCamp. That means it's a self-organizing conference: you show up, pitch some sessions, and we throw them up on the wall grid. The grid becomes the conference schedule.

It's being held on Saturday, August 15 at the Microsoft New England Research & Development Center (NERD!) in Kendall Square. Our schedule is here.

Why GameLoop?

We've been hearing people complain for years that we don't get any cool video game conferences here in Boston. Our response to the complaint is, "Screw that, let's just do it." Last year we had a great crowd of attendees: 40 devs from almost 20 different studios showed up, some from as far off as New York City! This year we have people coming from as far off as Los Angeles and Washington D.C.!

Who can attend?

This time around, we want to keep it to game industry professionals only. Artists, programmers, designers, producers, QA—hell, even executives are welcome. As much as we love students and academics and aspiring game developers, this is for pros, past and present, only. If you really have no idea whether you qualify as a pro, you can always ask us.

Is this free?

We ask that those who can afford it donate $20 to cover conference costs (pizza, basic supplies, etc). If we don't spend all the money on the conference, the difference will go to charity. Go here to donate via PayPal or credit card.

How do I RSVP?

To RSVP, email the organizers and we'll add you to the list of who's attending.

Who's running this whole thing?

GameLoop is organized by Darius Kazemi (Orbus Gameworks) and Scott Macmillan (Macguffin Games).

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